Mark Stramaglia

11 Moss Lane
Oakland, CA 94608
415-205-3340
m@bludgeonsoft.org
https://www.linkedin.com/in/wizardmaster

A little bit about me

I am currently developing Vilmonic (http://vilmonic.com), a somewhat surreal, whimsical and deep, artificial life and evolution simulator with procedurally generated evolving pixel art life forms.

I started Vilmonic as a way of learning every aspect of game production, to create a game from scratch with as few off-the-shelf components as possible. The result is that Vilmonic is a completely self-funded DIY endeavor. The 2D game and animation engine, the GUI framework, the simulation mechanics, the graphics and design and marketing materials, all of it is created solely by me.

I’m also an experimental musician and multidisciplinary artist. I create music and art under the name Wizard Master (http://www.wizardmaster.com) using my own custom sampling and sequencing software BackToBasics, WMCP, Abominaclavia, and others.

My music software has been written up in Wired Magazine, Computer Music Journal and Computer Music Magazine and has won honorable mention at the International Festival of Electroacoustic Music, Bourges, France.

I’ve been a professional engineer and functional designer for over twenty years. I specialize in front-end engineering, architecture, and usability. I’ve developed custom GUI architectures from the ground up in HTML5, JavaScript, Java, C & C++, and Win32. My development tooling is often written in Nodejs, Python, Ruby, PHP, and Perl. I am intimately familiar with Adobe Photoshop and Illustrator and have working knowledge of Blender, although I prefer my ancient copy of Form-Z. I love Linux but I also develop on macOS and Windows.

Professional Experience

Bludgeonsoft

Founder/Developer
2012-Today

This is my one-person game studio located in Oakland California.

Bludgeonsoft makes Vilmonic, an artificial life game, as well as unusual music software specifically for live performance. BackToBasics, WMCP, Abominaclavia, 0303, and others.

Vilmonic is out now on Steam (http://store.steampowered.com/app/458330) and Itch.io (http://bludgeonsoft.itch.io/vilmonic)

GMGP Inc.

Director of Engineering & Principal Software Engineer
2013-2014

Directed and managed a small engineering and development team to take the core bones of TuneUp software and migrate it to new ownership.

TuneUp Media Inc.

Principal Software Engineer & Client Architect
2007-2013

Designed, architected and coded the client app in Javascript with some Ruby/Python/PHP/C++. Responsible for a team of two front-end engineers and one UI designer. TuneUp fixes your digital music collection, corrects mislabeled songs, adds missing cover art and removes duplicate tracks. Automatically.

Metaweb Technologies Inc.

Senior Software Engineer
2006-2007

Developed an AJAX (and then HTML5) application framework and UI architecture for reading, displaying, and editing data from a custom graph-based database. Also helped develop a communications and database component on the server written in python. This became Freebase which was later sold to Google and became Google’s Knowledge Graph, a major component of Google today.

Applied Minds

Senior Software Engineer
2003-2006

Developed a custom experimental UI component architecture and layout engine in Flash using Actionscript (Javascript) to test new UI designs focused around extreme ease of use for big data applications.

TissueInformatics

Software Engineer
1999-2002

Developed automated image analysis, segmentation, and feature extraction software for the quantification of human tissue. Used Optimas and Matlab to process digital images of human tissue, recognize different tissue types, count nuclei, etc. and contrast that with data extracted from bioengineered tissue.

Education

Carnegie Mellon University, Digital Media BFA 1993

If you get a chance, check out Vilmonic. It just launched on Steam and Itch.io. Here are some great reviews:

Rock Paper Shotgun!

https://www.rockpapershotgun.com/2018/12/10/how-one-vilmonic-player-cracked-the-genome-of-artificial-life/

and Gamereactor

https://www.gamereactor.eu/reviews/722683/Vilmonic/

It’s even doing well in Japan (an interview!)

https://www.gamespark.jp/article/2018/11/18/85381.html